local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133217209
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 209001
L3_1.monster_id = 23020101
L4_1 = {}
L4_1.x = -5040.464
L4_1.y = 200.473
L4_1.z = -3814.833
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 183.542
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186"
L3_1.area_id = 14
L2_1[1] = L3_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 209004
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = -5040.474
L4_1.y = 200.0
L4_1.z = -3816.034
L3_1.pos = L4_1
L3_1.area_id = 14
L2_1[1] = L3_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1209004
L3_1.name = "ENTER_REGION_209004"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_209004"
L3_1.action = "action_EVENT_ENTER_REGION_209004"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
